Many dungeons in fantasy revolve around the elements. Each element comes with its set of colors and styles like green for forest, red for fire, and so on. This helps each one stand out and gives them something no other has. Nowhere is this more evident than the water dungeon, which is usually blue.
The water dungeon is generally considered the toughest for stories that prominently feature dungeons. This is because the hero has to manipulate the water level, either for a whole floor or part of it, which makes navigating cumbersome. It’s easy to get lost — looking at you, Water Temple from Ocarina of Time! It also requires a fair more amount of backtracking, which many people dislike.
The frustrations people feel when journeying through the water dungeon makes them not see the amazing design and architecture that goes into it. They don’t get to see the beauty or appreciate the cool features that come with it which is hard to replicate with any other element.
If you could describe the ambience of the typical water dungeon in one word, deceptive would be an appropriate word to use. While you’d barely break a sweat exploring it, the reflections of the water bouncing off the walls makes you forget you’re in a very dangerous place where you can easily drown. This illusion is one of this elemental dungeon’s main strengths.
As if adventuring through an expansive place where mastery of the water is key to reaching the boss isn’t enough, you have to contend with monsters. Not just any monsters but those who can swim or live underwater. These creatures make fighting under the surface more difficult than up above.
This is the third in a series examining dungeons. If you’re interested in the first two, here they are:
Diving into The Mystical World of the Forest Dungeon
A Peek into the Fire Dungeon’s Searing World
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